BRICKLAYER PROPRIETARY SOFTWARE LICENSE AND END-USER LICENSE AGREEMENT
Version 1.0 - October 8, 2026
Copyright (c) 2026 Advait'sTechHub. All rights reserved.
1.PARTIES AND SCOPE
This agreement is between Advait'sTechHub (the "Licensor") and the person or organization using the Software ("you"). "Software" means the original Bricklayer software and materials that the Licensor owns or has authority to license under this agreement, including the Bricklayer Editor, extensions, companion software, Studio plugin, and associated documentation and assets supplied with this agreement. Third-party components are covered by Section 6.
"Official Releases" means copies distributed by the Licensor through https://github.com/chonkylord/bricklayer-releases or another distribution channel expressly designated by the Licensor. "Source Code" includes source files, human-readable implementation code, and code extracted, reconstructed, or derived from the Software, including packaged JavaScript, TypeScript, and Luau implementation code.
This is a proprietary license, not an open-source license. The Software is licensed, not sold. By accepting this agreement through an installation or other acceptance process, or installing or using the Software after this agreement has been presented to you, you agree to its terms. If you do not agree, do not install or use the Software. A person accepting for an organization must have authority to bind that organization.
2.LIMITED END-USER LICENSE
Subject to this agreement and any applicable entitlement or subscription terms disclosed when you obtain the Software, the Licensor grants you a limited, non-exclusive, non-transferable, non-sublicensable license to download, install, and run Official Releases on devices you own or control, solely as an end user for personal, educational, or internal business purposes. Your organization's authorized personnel may use its authorized copies for those purposes, subject to this agreement and applicable seat limits.
You may make copies reasonably necessary for authorized installation and backup, retaining all copyright, license, and attribution notices. Execution and incidental loading of packaged implementation code necessary for normal operation are permitted. No right to inspect, develop, compile, modify, or redistribute the Software or its Source Code is granted.
You may use documented configuration, extension, and integration features as intended. This does not authorize changing the Software's implementation or bypassing its access controls.
3.YOUR PROJECTS AND OUTPUT
This agreement does not claim ownership of your projects, scripts, games, content, or other output, or prevent you from editing, publishing, distributing, or selling your own work created using the Software. Other applicable rights and third-party terms remain your responsibility.
To the extent the Licensor owns them, project templates, example snippets, and runtime stubs expressly supplied for incorporation into your projects may be copied, modified, and distributed as part of those projects. This narrow permission does not extend to the editor, extension, companion, or plugin implementation, or to implementation code extracted from the Software.
4.RESTRICTIONS
Except as expressly permitted in this agreement, in a separate written authorization from the Licensor, under Section 6, or by applicable law that does not permit these restrictions, you must not, directly or through others:
(a)Access, inspect, extract, disclose, publish, or otherwise obtain or study the Software's Source Code; decompile, disassemble, reverse engineer, or attempt to reconstruct its implementation or underlying Source Code. This does not restrict ordinary use of documented features, inspection of your own projects or diagnostic output, or reading public user documentation.
(b)Modify, patch, adapt, translate, merge, compile, create derivative works of, or incorporate into another product any part of the Software or its Source Code, including creating modified or unofficial builds.
(c)Redistribute, publish, upload, share, mirror, sublicense, sell, resell, rent, lease, lend, or otherwise supply the Software, its Source Code, or modified copies to another person. You may share links to Official Releases without distributing copies yourself.
(d)Repackage, rebrand, white-label, or market the Software as your own or another party's product; bundle it for distribution; or offer access to the Software itself as a hosted, service-bureau, or commercial service without prior written authorization. This does not prohibit selling your own work as permitted by Section 3.
(e)Bypass, disable, remove, or interfere with authentication, entitlement, licensing, payment, integrity, or other technical protection measures; use unauthorized credentials; or create, distribute, or facilitate cracks, unauthorized patches, license keys, or circumvention tools.
(f)Remove or obscure proprietary notices or misrepresent the origin, ownership, authorization, or endorsement of the Software. Use the Software to unlawfully access systems or data, distribute malware, or interfere with other users or services.
5.SOURCE ACCESS, OWNERSHIP, AND BRANDING
All rights not expressly granted are reserved. Availability of Source Code, whether intentional or accidental, does not grant permission to use, copy, modify, build, or distribute it. Access to a private repository is not a separate development license. If Source Code is hosted publicly on a platform whose terms grant viewing or forking rights, those platform rights remain applicable; this agreement does not override them.
The Licensor and relevant rights holders retain their intellectual property rights in the Software. No license to Bricklayer names, logos, or other marks is granted, except reasonable factual identification that does not imply sponsorship, endorsement, or an authorized reseller relationship. Lawful reviews and references to the Software are permitted.
6.THIRD-PARTY COMPONENTS, PRIOR LICENSES, AND MANDATORY RIGHTS
The Software may include or interact with third-party software and assets, including Microsoft Visual Studio Code / Code - OSS, Electron, luau-lsp, StyLua, Selene, Rojo, the Model Context Protocol SDK, and other dependencies. Those components remain governed by their respective licenses, copyright notices, and attribution requirements. This agreement applies only to the Licensor's original work and rights the Licensor is entitled to license.
Nothing here limits rights granted under third-party licenses, including rights to inspect, modify, redistribute, or obtain source for those components. If terms conflict for a third-party component, its own license controls for that component. Required notices and source obligations must be preserved.
This agreement does not revoke rights validly granted for copies previously provided under another license, including the MIT License. New terms apply to work and releases distributed with this agreement, to the extent the Licensor has the right to impose them.
Nothing here excludes or restricts rights or remedies that cannot lawfully be excluded or restricted, including applicable consumer rights and mandatory exceptions concerning interoperability, observation, study, testing, security research, backup, or reverse engineering. Such exceptions apply only to the extent and under the conditions required by law.
7.UPDATES AND SEPARATE SERVICES
Updates supplied under this agreement are covered by it unless accompanied by separate terms. This agreement does not guarantee future updates, support, availability, or access to third-party services. Separately disclosed service, account, privacy, or subscription terms may apply to those services. Later terms do not retroactively amend earlier grants merely because a license file on a website or in a repository changes.
8.TERMINATION
Your license terminates if you materially breach this agreement, subject to any notice or opportunity to cure required by law. On termination, stop using the Software and delete your copies, except copies that law requires or permits you to retain. Termination does not require deletion of your projects or output. Provisions concerning ownership, restrictions, third-party and mandatory rights, disclaimers, and liability survive as applicable.
9.WARRANTY DISCLAIMER
TO THE MAXIMUM EXTENT PERMITTED BY LAW, THE SOFTWARE IS PROVIDED "AS IS" AND "AS AVAILABLE", WITHOUT WARRANTIES OF ANY KIND, EXPRESS, IMPLIED, OR STATUTORY, INCLUDING MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE, AND NONINFRINGEMENT. THE LICENSOR DOES NOT WARRANT THAT THE SOFTWARE WILL BE UNINTERRUPTED, ERROR-FREE, OR SECURE, OR THAT OUTPUT WILL BE ACCURATE OR SUITABLE FOR YOUR PURPOSE. YOU ARE RESPONSIBLE FOR REVIEWING OUTPUT AND MAINTAINING BACKUPS. MANDATORY LEGAL WARRANTIES ARE UNAFFECTED.
10.LIMITATION OF LIABILITY
TO THE MAXIMUM EXTENT PERMITTED BY LAW, THE LICENSOR WILL NOT BE LIABLE FOR INDIRECT, INCIDENTAL, SPECIAL, CONSEQUENTIAL, EXEMPLARY, OR PUNITIVE DAMAGES, OR LOSS OF PROFITS, REVENUE, DATA, OR BUSINESS, ARISING FROM THIS AGREEMENT OR THE SOFTWARE, EVEN IF ADVISED OF THEIR POSSIBILITY. THE LICENSOR'S TOTAL AGGREGATE LIABILITY WILL NOT EXCEED THE AMOUNT YOU PAID THE LICENSOR FOR THE SOFTWARE IN THE TWELVE MONTHS BEFORE THE CLAIM AROSE. THESE LIMITATIONS DO NOT APPLY TO LIABILITY THAT CANNOT LAWFULLY BE LIMITED OR EXCLUDED, INCLUDING APPLICABLE LIABILITY FOR FRAUD, WILLFUL MISCONDUCT, OR DEATH OR PERSONAL INJURY.
11.GENERAL TERMS AND CONTACT
If a provision is unenforceable, it will apply to the maximum lawful extent, and the remaining provisions remain effective. Failure to enforce a provision is not a waiver. This agreement states the license terms for the Software, subject to the separate terms and rights expressly preserved above. Additional permissions must be granted by the Licensor in writing.
For licensing inquiries, contact Advait'sTechHub through https://github.com/chonkylord. Reporting an issue or requesting permission does not itself grant permission.