I connected the wrong game
Confirmed a different place during setup, or ended up with an empty project? Here is how to point Bricklayer at the right one.
Updated November 8, 2026
During setup, Bricklayer asks you to confirm which game to use and copies nothing until you do. If the wrong one was confirmed, your project will be empty or full of the wrong scripts.
Fix it
- Save your work in Studio.
- In Bricklayer, go back to the Welcome screen (Command Palette → Bricklayer: Open Welcome).
- Choose Open my Roblox game and open the game you meant.
- Read the name and source carefully, then click Use this game.
Nothing in the wrong game was published or changed on Roblox. Bricklayer never publishes, and the wrong project is just a folder on your computer.
How to avoid it
- Close every place in Studio except the one you want before you start.
- Read the game name on the confirm step, not just the thumbnail.
For advanced users: re-pairing a folder
If you work with your own project folder, Pair This Folder With Studio binds the open folder to the place currently open in Studio by writing bricklayer.json. Run it with the correct place open to re-pair.
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